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Contraption design, modelling and animation

A prop for a CreateJam Spring 2022 game in the required aesthetic “Cottage Core” and the theme “a picnic”. In The Pick Nicker, you play Nick, a man out to get his food back, from the dastardly mole people.

To quote Nick, the angry hick, ‘I have used everything I had in my barn, to make myself a Huwer Machine, to take back what those damn mole people stole from me!!’

The machine is intended to be a country cross between a quadcopter, a cart and a flying ship.

I have worked on the game in a good company of several programmers, a sound guy and a technical artist. I have led the look of the game, animated, did VFX and UI while the technical artist (www.artstation.com/mortenlj) created props for the environment and the water shader. Game mechanics and design in a whole was an effort shared by everyone.

Link to a (free) game: https://snowfallstudio.itch.io/thepicknicker