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Austeja Vaicyte
Austeja Vaicyte
3D artist and animator
Aarhus, Denmark

Summary

I am a 3D artist and animator with a design background and experience in making games. I am currently working for Sublab Games, doing secret stuff for secret LEGO projects I can't talk about. My most recent achievement I CAN talk about is taking part in developing Lightmatter- a puzzle game where shadows kill you.

Qualifications:
I have a published game under my belt. And more.
I have finished a Drawing and Visualization course form Animation Workshop in Viborg.
I have interned at Bedtime Digital Games and worked on Figment UI and menus.
I have a professional Bachelors degree in Digital Concept Development from UCN, Aalborg.
I have an AP degree in graphic design.

Why do I work as a 3D artist?
I love 3D, it's the most immersive work I have ever done
I am good at it, and I keep on learning as technology improves.

This goes to show that I am knowledgeable enough to start. And I never rest when it comes to self improvement.

When I'm not working I spend my time playing D&D and growing my 37 plants.

Skills

3D ModelingUI Design3D AnimationDigital PaintingMarketing IllustrationDrawingUX DesignUV MappingTexturingRiggingDigital Sculptingskinning

Software proficiency

Blender
Blender
Unity
Unity
Maya
Maya
Photoshop
Photoshop
Affinity Photo
Affinity Photo
Sketchfab
Sketchfab
Illustrator
Illustrator
Substance 3D Painter
Substance 3D Painter
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Animate
Animate
Procreate
Procreate
InDesign
InDesign

Productions

  • Hero image with logo
    • Video Game
      LEGO Unity microgame
    • Year
      2020
    • Role
      2D artist
    • Company
      Sublab Games
  • Lightmatter covers
    • Video Game
      Lightmatter
    • Year
      2020
    • Role
      Environment artist, 3D modeller
    • Company
      Tunnel Vision Games
  • 02 figment game menus
    • Video Game
      Figment
    • Year
      2017
    • Role
      Art Intern, UI
    • Company
      Bedtime Digital Games

Experience

  • Art generalist at Sublab Games
    Aarhus, Denmark
    October 2020 - Present

    Doing a myriad of varied tasks- from 2D icons to 3D animations. Working on some LEGO projects and Tank Trouble (https://tanktrouble.com)

  • 3D/ Environment artist at Tunnel Vision Games
    Aalborg, Denmark
    April 2018 - January 2020

    Designing and creating all assets for the game, crafting the look of it from interactable objects, to cats in the corner, and from floor tiles in-game to UI.