I am a 3D artist with a design background and experience in making games. I am currently working for Sublab Games, doing secret stuff for secret LEGO projects I can't talk about. My most recent achievement I CAN talk about is taking part in developing Lightmatter- a puzzle game where shadows kill you.
I have a published game under my belt. And more.
I have finished a Drawing and Visualization course form Animation Workshop in Viborg.
I have interned at Bedtime Digital Games and worked on Figment UI and menus.
I have a professional Bachelors degree in Digital Concept Development from UCN, Aalborg.
I have an AP degree in graphic design.
Why do I work as a 3D artist?
I love 3D, it's the most immersive work I have ever done
I am good at it, and I keep on learning as technology improves.
This goes to show that I am knowledgeable enough to start. And I never rest when it comes to self improvement.
When I'm not working I spend my time playing D&D and growing my 37 plants.
Doing a myriad of varied tasks- from 2D icons to 3D animations. Working on some LEGO projects and Tank Trouble (https://tanktrouble.com)
Designing and creating all assets for the game, crafting the look of it from interactable objects, to cats in the corner, and from floor tiles in-game to UI.