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Austeja Vaicyte
Austeja Vaicyte
3D artist and animator
Aarhus, Denmark

Summary

I am a 3D artist and animator with a design background and experience in making games. Currently seeking empliyment

Qualifications:
I have a few published games under my belt.
I have finished a Drawing and Visualization course form Animation Workshop in Viborg.
I have interned at Bedtime Digital Games and worked on Figment UI and menus.
I have a professional Bachelors degree in Digital Concept Development from UCN, Aalborg.
I have an AP degree in graphic design.

Why do I work as a 3D artist?
I love 3D, it's the most immersive work I have ever done
I am good at it, and I keep on learning as technology improves.

This goes to show that I am knowledgeable enough. And I never rest when it comes to self improvement.

When I'm not working I spend my time playing D&D, building experimental furniture, doing house construction projects and growing plants.

Skills

3D Modeling3D AnimationDigital PaintingvfxDrawingUX DesignUV MappingUI DesignTexturingskinningRiggingDigital SculptingMarketing Illustrationart implementation in games

Software proficiency

Blender
Blender
Unity
Unity
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Sketchfab
Sketchfab
Maya
Maya
Affinity Photo
Affinity Photo
Illustrator
Illustrator
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Animate
Animate
Procreate
Procreate
InDesign
InDesign
Unreal Engine
Unreal Engine
Stud.io
Stud.io
LDD pro
LDD pro

Productions

    • Video Game
      Skullbeat
    • Year
      2023
    • Role
      Art Director
    • Company
      Chop Chop Games
    • Video Game
      LEGO Abyss
    • Year
      2021
    • Role
      Animator, 3D artist, VFX
    • Company
      Sublab Games
    • Video Game
      LEGO Unity microgame
    • Year
      2020
    • Role
      2D artist
    • Company
      Sublab Games
    • Video Game
      Lightmatter
    • Year
      2020
    • Role
      Environment artist, 3D modeller
    • Company
      Tunnel Vision Games
    • Video Game
      Figment
    • Year
      2017
    • Role
      Art Intern, UI
    • Company
      Bedtime Digital Games

Experience

  • Art Director at Chop Chop Games
    Aarhus, Denmark
    December 2022 - Present

    Working on Felix The Reaper IP based game in Roblox, conceptualizing the look of the project and leading the implementation of it. Modeling, rigging and animating characters, overseeing the production of environment art and VFX.

  • Art generalist at Sublab Games
    Aarhus, Denmark
    October 2020 - June 2022

    Doing a myriad of varied tasks- from 2D icons to 3D animations. Working on some LEGO projects and Tank Trouble (https://tanktrouble.com)

  • 3D/ Environment artist at Tunnel Vision Games
    Aalborg, Denmark
    April 2018 - January 2020

    Designing and creating all assets for the game, crafting the look of it from interactable objects, to cats in the corner, and from floor tiles in-game to UI.